To NAdventures' main page

Adventure games - from epic sagas to silly platformers, usually containing in-depth storylines, exploration, and fantastic level design.  Games in this category are often referred to as "action", "adventure", "strategy", or "role-playing" (RPG) gamesSports games-involve individual and team based contests with points, competition, and some simulation.  Games in this category are often referred to as "sports", "racing", and "fighting" games.Shooting games - involve twitch gameplay, intense action, projectile weapons, and action-packed gameplay.  Games in this category are often referred to as "first-person shooting", "arcade shooting", and "action" games.

  To the NGenres Hub
editorials
features
guide reviews
interviews
news
previews
release list
reviews
screen shots
staff

Join our mailing list!
subscribe
unsubscribe





Welcome to NAdventures, if we feel that you as an adventures fan will be interested in a game or peripheral, we will give it coverage right here on NAdventures. If you enjoy other genres of games in addition to adventures, then be sure to visit NShooters and NSports in order to get your fill of gaming content. Check out http://hub.ngenres.com for the highlight stories from each genre.

-
 
Review  Scooby-Doo and the Cyber Chase  
- By Francis Bonnet


I find it interesting to see a cartoon from the late 60’s become popular in modern times. Geez, my parents were kids when Scooby-Doo was on TV and now it’s back for an all new generation of kids. If you don’t think Scooby-Doo is popular just flip on the Cartoon Network. They play so much Scooby-Doo it makes me sick. So here we have a game based on one of the many Scooby-Doo animated movies, “Scooby-Doo and the Cyber Chase”. I personally thought this game was going to suck the minute I heard the title. However, having given the title some time, I found it not to be the garbage I thought it would be.

Aesthetics:
 
I must say that Scooby-Doo has some of the most impressive visuals I’ve seen thus far in a Gameboy Advance game. You can definitely tell that THQ put some extra polish into making Scooby-Doo and the Cyber Chase feel like the show. The entire Scooby gang looks as if they were plucked right out of the cartoon and put into a cartridge. Shaggy, Scooby, Fred, Velma, and Daphne all have their own distinct animations, right down to the way they walk. It’s so funny to see the extra care put into Shaggy’s “I’m totally stoned” walk. Even the backgrounds are impressive, especially during the stages in which you ride a vehicle. The game also boasts detailed, multi-scrolling backgrounds, as well as impressive scaling of the characters when they come nearer or move farther away from you. The one negative aspect regarding the visuals is that the characters jump rather stiffly, but other than that everything animates wonderfully.

Sound:  
The sounds are okay; you’ll notice that the music begins to get repetitive after a while. The Scooby-Doo theme song plays throughout the game’s entirety, but has different variations depending on which stage you’re currently playing. After a while you’ll probably get sick of it and have to turn the volume down. I’m surprised that Scooby-Doo and the Cyber Chase doesn’t contain any speech. In a game targeted towards kids, it would’ve been nice to hear the characters speak every so often. Not to go overboard like in Super Mario Advance, but perhaps hearing a “Zoiks” or “Jeepers” before each stage would have made the game feel even more like the cartoon.


Control:  
“Floaty” is a good way to describe the controls in Scooby-Doo and the Cyber Chase. I know that “floaty” isn’t a real word, but how else would you describe characters that control like the little stick things in “Pong”? And forget about the hit detection because it’s totally off, and that’s what makes the game totally cheap. My favorite example is when I was playing as Shaggy and some bird that’s halfway across the screen was able to knock me off a tree branch to my doom. Yeah, I think we need to work on that. As for the button set up, it’s as standard as they come. The A button Jumps, the B button throws an item at the enemy, and so on.


Gameplay:
Scooby-Doo and the Cyber Chase is a very short and easy game. There are a total of seven levels in the game and you can knock each one off in about 5-10 minutes. If you’re a beginner, or an inexperienced youngin’, you may have more difficulty trying to beat the game than your standard hardcore gamer.

The story line follows the movie pretty closely in which you must figure out who unleashed the Phantom Virus on the computers. You access each of the seven stages by searching for CDs that are hidden throughout the University. Keep in mind that “hidden” is a strong word since the University is composed of only four rooms and the CD’s are always in plain sight. Once you access the levels, your goal is to collect a set number of Scooby Snacks. Once you collect enough Scooby Snacks you must then find the empty box that contained the Scooby Snacks. Of course it’s not that easy. Each stage is filled with idiotic enemies that walk back and forth periodically throwing something at you if you get too close. You must try to sneak past these enemies in order to make your way to the end of the stage. You’re able to select any one of the five Scooby Gang members to play as before each stage, but if one of them dies then you’re down to four, then three, and so on. Scooby-Doo’s average gameplay won’t win it any awards in originality.


Multiplayer:
None.


OVERALL:
As is my philosophy, visuals alone do not make a good game. So despite Scooby-Doo’s impressive visuals, the gameplay falls far from being innovative or exciting. If you’re a hardcore gamer, you already know to stay away from this title because there’s nothing here for you. However, if you’re under the age of 10 and a fan of Scooby-Doo, then this game may be worth a look.


 
The Lowdown on  Scooby-Doo and the Cyber Chase
Aesthetics: Awesome Control: Below Average
Gameplay: Below Average Multiplayer:
Sound: Average Innovation: 1/6
Lasting Appeal: 2/6 Rating Explanation
Overall: Below Average! "Has Some Detrimental Problems"



This game is: 
Below Average

 


INFO

Release Date: TBA

ADDITIONAL MEDIA:

None Yet

IN A NUTSHELL:

Sadly, impressive visuals alone do not a good game make. Unless you're 10 years old and fan of Scooby-Doo, there's nothing to see here...