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Adventure games - from epic sagas to silly platformers, usually containing in-depth storylines, exploration, and fantastic level design.  Games in this category are often referred to as "action", "adventure", "strategy", or "role-playing" (RPG) gamesSports games-involve individual and team based contests with points, competition, and some simulation.  Games in this category are often referred to as "sports", "racing", and "fighting" games.Shooting games - involve twitch gameplay, intense action, projectile weapons, and action-packed gameplay.  Games in this category are often referred to as "first-person shooting", "arcade shooting", and "action" games.

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Welcome to NAdventures, if we feel that you as an adventures fan will be interested in a game or peripheral, we will give it coverage right here on NAdventures. If you enjoy other genres of games in addition to adventures, then be sure to visit NShooters and NSports in order to get your fill of gaming content. Check out http://hub.ngenres.com for the highlight stories from each genre.

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News   London's First Gaming Exhibit
- Posted By Michael Loewer, 07.25.2002

From the monthly video game section in MAXIM magazine, we bring you news of this wicked video game art exhibition that NEEDS to come over to the states. They're displaying some really old-school stuff over there, like playable, mint-condition, stand-alone Pong machines.

Oh yes. Directly from MAXIM:

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Michelangelo, Picasso, Nintendo. All artists that defined generations, and now all have had their place in history properly acknowledged: "Game On," running through September 15 at London's upscale Barbican Gallery, is believed to be the first major UK art exhibition dedicated entirely to video games. "Trade shows suck!" says excitable guest curator Lucien King. "This might well replace them." At the very least, it'll bring antisocial gamers out to view exhibits on the history of home and arcade machines, the industry's most famous characters, and the marketing of current titles like Tomb Raider. Of course, the main attraction is the opportunity to get your thumbs on vintage games like Pong and 1962's Space War! Having pulled the digital wool over the art world's eyes, King is anticipating success, adding, "No one is allowed to stay in the show longer than 12 hours."

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Let's talk about this article for a moment, since I always like to throw a little of my editorial prowess into these news items. Obviously, MAXIM is not a gaming magazine, but some of what's said in here needs to be discussed:


  • I appreciate MAXIM's acknowledgement that Nintendo is responsible for the world of videogames as it is today. With the bizarre bias towards Sony and for christ's sake even Microsoft these days, it's rather comforting to see even a minor admission of Nintendo's historical superiority.
  • I'm not quite sure how one can say that "trade shows suck," considering I believe E3 and the currently defunct SpaceWorld are considered "trade shows." Claiming exhibits on videogame history will replace, say, E3, is an absurd statement.
  • I'm about sick of people calling gamers antisocial. They're demographically young adults, intelligent, and becoming VERY social. The lonely gamer is a thing of the past. Now we play with a group of friends, if not hundreds of people via an online game. Besides, I'm not sure how you can call 60,000 E3 gamers "antisocial."
  • Finally, is Tomb Raider really current anymore? Seriously, folks, that ship has sailed. You know what the big deal is about the next game is? More polygons per breast. It's the MAXIM effect -- every gaming article must somehow mention Tomb Raider as though it's the greatest franchise ever.


I swear, I have an opinion on everything.

As always, we feel the need to thank MAXIM magazine for allowing us to steal their journalistic efforts. I wouldn't even have a subscription, but NGenres CEO Tariq Bashir needed someone so share the nearly naked boobies with. Tariq loves dem boobies.


Editor-in-Chief Michael Loewer, out.

Source: Maxim