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Editorials
Capcom Games
- By Lander
Clinton
Capcom had a lot of Nintendo games on the floor of E3, so here's a brief summation.
My favorite by far was Viewtiful Joe DS. It's essentially the third game in the series and used the dual screens and touch screen in clever ways to solve puzzles. Joe didn't have his slow time or mach speed in the E3 demo, but the L and R buttons did nothing in the demo, so I'm sure he'll have them.
I still like my idea of a VJoe DS game that's a 3D movie, with one screen being red world Joe and one being blue world Joe, and you have to move them together to make a good 3D image for the audience, otherwise you get booed. The VJoe games should have an audience that can throw popcorn at the screen if you screw up.
Here are some screens from VJoe: VFX Battle as well. It's a two-player fighting game that looks a bit like Smash Bros. I didn't get a chance to play this one, but I have high hopes for it. It would be interesting if instead of fighting in arenas, if there were full VJoe levels and it had a co-op, counter-op feel to it like Zelda: Four Swords. You and someone else could battle each other while fighting the enemies in full levels. Remember, the best part of Rampage was fighting each other in the middle of the chaos.
Another game from VJoe's Team Clover was Okami for the PS2. It looks really unique and perfect for the DS. Let's hope they bring it over.
Speaking of unique DS games, Capcom was also showing Phoenix Wright: Ace Attorney. I'm not sure how many other lawyer games there have been, but this is the first for the DS. You get to visit crime scenes and collect evidence to use at the trial. Hey, if the CSI people go out and arrest people, the lawyers should get to collect evidence. OBJECTION!
Capcom had a whole slew of Mega Man games at the show.
MegaMan Battle Network 5: Teams Protoman and Colonel, MegaMan Battle Network 5: Double Team DS, MegaMan Zero 4, and MegaMan X Collection. It seems to me that last one, a collection of six games, should clue you in that all the other ones listed (with the possible exception of the DS one) will one day be in a collection of games. Still, some people can't get enough of the Blue Bomber.
Lastly we come to Killer 7, a game that was announced 15 years ago for the Atari 2600 (woah, 15 years ago was the dawn of the Super Nintendo. I'm old). I finally got to play Killer 7 at this year's E3 and I was weirded out. First off, it's on rails. You hold A to run like in a racing game. When you get to a point where there are diverging paths, you use the control stick to choose which way to turn. When you're ready to shoot at things, it goes into a first-person view and controls like a normal FPS. You're stuck in place while shooting though.
The game, as you can see, was highly stylish, but at this point I don't know if I will buy it or not. It's not the kind of game that you can get into at E3. I remember people walking away from Eternal Darkness at E3 because you could just run around Alex's house and not do much. It's not the kind of game that will hold your attention with all the strobe lights around you.
Agree with what I'm saying? Disagree? Let us know your thoughts on this issue in our mail bag. The views of Lander Clinton are not necessarily the views of NGenres.com or its affiliates.
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