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Editorials   A Cool Zelda Idea I thought of in the Car a Few Hours Ago.
- By Lander Clinton

All right, here's my idea for a plot for a Zelda game- I'll start with what we know about the series.

Each Zelda game takes place in the same Hyrule (except Majora's Mask which was specifically in an alternate universe) but separated by hundreds of years. There is only one Gannon, and everytime he's defeated he's trapped in some alternate realm. When he escapes, hundreds of years later, a new generation has produced heirs to Link and Zelda to keep the balance of the triforce. So the same Gannon has been defeated by every incarnation of Link throughout the ages.

We also know that Hyrule was created by three goddesses who, when they left Hyrule, all left at one point in space. In their wake they left the Triforce, one golden triangle for power, one for wisdom, and one for courage.

What if there was a fourth piece to the Triforce? What if there was a fourth goddess (or god), a goddess of time?

There IS an empty space in the famous Triforce image- room for an upside-down triangle that's holding all the others together. What if when Gannon is being banished to the alternate realm, he's really being cast to where that upside-down piece of the triforce reigns? That's why he's removed from time, because of the piece's time properties. Perhaps they can work in that the Ocarina of Time was forged from this realm or something.

Gannon harnesses the power of the missing piece and now controls power AND time, and he uses it to meld all the other times into one, so he only has to face one Link and one Zelda in a final showdown. By doing this he is also melding his prison realm into the real world, to ensure that he can never go back.

This is where the videogame part comes in. Like the Oracle games this would be a two-part Zelda adventure. The first would be a 3D game set on Revolution. We start with a new Link, one we've never seen before, who's going about his business as usual, when he and everyone around him starts to notice changes in their world- the environment is becoming a collage. No one can explain it when the moon develops a face, but everyone continues on. Then one day, a massive cel-shaded flood rushes in and spreads throughout the land (this could be a little insensitive after the tsunami last year). Could it be the strange new moon playing gravitational tricks?

No. Much worse. The worlds of Zelda are colliding into one. Each 3D Zelda game, Ocarina, Majora, Wind Waker, and the upcoming GCN game, have elements encroaching into this time, and along with them are their Links (and Zeldas too, I guess, though she doesn't do much). Link must get help from his ancestors and decendants, and you get to play a new dungeon or two in the style of each game (N64 and cel-shaded graphics remain despite the main world being photo-realistic next-gen) to seal off that hole in time and restore Hyrule to it's present state. The central Link receives an item or two from each other Link (which is how he gains most important items), and at the end must enter the prison realm to face Gannon alone. It's a true test of his courage because he knows that he too could be trapped in this land where time has no meaning.

The second game would be on DS or the next Game Boy and comprise of all the 2D Zeldas. Zelda 1, Zelda 2, A Link to the Past, Link's Awakening (black and white version), the Oracle games, Four Swords Adventures, and lastly, Minish Cap.

The plot would be the same. However, once you reach the Minish Cap area of Hyrule and get the cap itself, you can don it to uplink (ha, uplink) to the console, and at that point interchange any Link from 2D to 3D and the other way around, too. Imagine playing as big blurry 2D Link 1 in a photo-realistic world. You could use him to get past crevaces like in Paper Mario. And the DS could certainly display any 3D Link on a 2D map.

Try to get your head around taking side-scrolling Link 2 through a 3D dungeon, complete with a stationary camera to keep it side-scrolling whenever you play as Link 2 in the 3D world. Or how about fitting 4 Links in that damned boat to sail around the Wind Waker section?

Any interchanging would have to be just for extras, since you must be able to beat either game by itself.

Anyway, it's late. Hope you liked my idea.


Agree with what I'm saying? Disagree? Let us know your thoughts on this issue in our mail bag. The views of Lander Clinton are not necessarily the views of NGenres.com or its affiliates.


QUOTE:

"A Damned Boat! Or is that dam boat?"