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Editorials
New Cube Owners, Vol. 3
- By Lander
Clinton
Since Nintendo just sold in one weekend roughly the same number of GameCubes it sold at launch, I thought I'd do a little something for all the new Cube owners out there.
Everyday until I run out of ideas, forget, or am too busy playing a game, I'll update a GameCube game you must own and why you must own it.
Here goes:
Okay, so Mario and Zelda were obvious. There's no other way to start a list of Nintendo's greatest games, but what comes next? For the GameCube? Eternal Darkness: Sanity's Requiem. There will be spoilers ahead. If you want to skip to the end, it's me telling you to get the game.
I'm not sure where to begin on why this is one of the greatest games ever made. It has a cinematic presentation without being non-interactive like Final Fantasy. It's scary as hell without resorting to cheap monsters jumping out at you like Resident Evil. It's a mature game for mature people, unlike most M-rated games.
For example, most kids shouldn't be playing Grand Theft Auto, but if they do they can still have a fun time blowing stuff up and killing people. I really don't think kids will enjoy Eternal Darkness on the same level as an older person who will truly appreciate all that went into it: an original story set across two-thousand years, filled with historically accurate weapons, locales, and languages. Sometimes it feels like a book, sometimes it feels like a movie, but you're always playing it like a game.
The game's fight system lets you target individual body parts of the enemies you fight, which can make it get boring if you always just target the heads. Most enemies don't offer an incentive to attack limbs first, but there are a few exceptions to mix it up.
The game's magic system are word-combinations to make simple sentences, like protect+self or enchant+enemy, only not in english so it's not totally obvious. You can choose which god's power to add to the spell based on what type of enemy you're fighting.
The game's sanity system was its most talked-about feature when it came out. Seeing enemies takes away your character's sanity, and defeating them restores a little of it. The more you play the game, the more your sanity drops, until strange stuff starts to happen. Walls bleed, voices talk to your character, books fly around the room- and then the game starts messing with you, the player!
These three features, power, magic, and sanity, fight for dominance in an epic rock-paper-scissors struggle. You play as 13 different people trying to help or stop the one in command from unleashing an ancient race on the people of the Earth.
I've seen used copies of this game for $14.99 and new copies aren't that much more, so there is no reason you should not own it. I give it my absolute highest recommendation. Go get it!
Agree with what I'm saying? Disagree? Let us know your thoughts on this issue in our mail bag. The views of Lander Clinton are not necessarily the views of NGenres.com or its affiliates.
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QUOTE: |
| "If you suffer from ED, consult your doctor, not a strategy guide" |

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