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Adventure games - from epic sagas to silly platformers, usually containing in-depth storylines, exploration, and fantastic level design.  Games in this category are often referred to as "action", "adventure", "strategy", or "role-playing" (RPG) gamesSports games-involve individual and team based contests with points, competition, and some simulation.  Games in this category are often referred to as "sports", "racing", and "fighting" games.Shooting games - involve twitch gameplay, intense action, projectile weapons, and action-packed gameplay.  Games in this category are often referred to as "first-person shooting", "arcade shooting", and "action" games.

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Welcome to NAdventures, if we feel that you as an adventures fan will be interested in a game or peripheral, we will give it coverage right here on NAdventures. If you enjoy other genres of games in addition to adventures, then be sure to visit NShooters and NSports in order to get your fill of gaming content. Check out http://hub.ngenres.com for the highlight stories from each genre.

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Editorials   New Cube Owners, Vol. 2
- By Lander Clinton

Since Nintendo just sold in one weekend roughly the same number of GameCubes it sold at launch, I thought I'd do a little something for all the new Cube owners out there.

Everyday until I run out of ideas, forget, or am too busy playing a game, I'll update a GameCube game you must own and why you must own it.

Here goes:

The Legends of Zelda are, well, legendary. If you just bought a GameCube, you've probably tried out the free Zelda disc that came with it, which includes a 20 min. demo of the latest in the series, The Wind Waker (or as an EB brochure I got in the mail calls it, "The Wind of the Waker," and "The Windmaker").

I have not yet received my copy of the disc in the mail yet, but since I played and beat Wind Waker earlier this year, I can tell you it completely lives up to the standards of excellence set forth by all other Zelda games. The only negative thing to say about it is that it could have used more dungeons (two were cut to get the game out on time), but there's so much to do in the game already that you'll always have a reason to come back.

The graphics, although looking cartoonish, make the land (or ocean) of Hyrule the most convincing it's ever been. Everything works together. Everything is so fluid. Everything is so detailed. Load times are practically non-existant. They only serve to break up the action when entering a new area so the player won't be confused.

The story of the Wind Waker is a direct sequel to Ocarina of Time, but you won't be totally lost if you haven't played that game (which is included on your demo disc). It's also my favorite story in a Zelda game. Majora's Mask was unique, but it took place in a parrallel universe- who cares if the moon crushes some town you're not from? The Wind Waker lets you turn the page on Ocarina and see what happens next.

There's a reason this game has won and been nominated for so many awards. You must find out that reason for youself by playing it. Go get it!


Agree with what I'm saying? Disagree? Let us know your thoughts on this issue in our mail bag. The views of Lander Clinton are not necessarily the views of NGenres.com or its affiliates.


QUOTE:

"SpongeLink GreenTights"

 


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